VR180: paint on a fisheye → half-equirectangular → optional foveation pre-warp → look-around preview

Left: paint on fisheye. Middle: output (Half-equirect or Foveated). Right: headset-style preview (drag to look around).

Input: fisheye (paint here)

If your file is dual-fisheye SBS, pick LEFT or RIGHT, or choose BOTH for stereo → SBS output.

Output: half-equirectangular or foveated

This canvas is the texture the preview samples.

Preview: drag to look around

Drag to pan • scroll to zoom • double-click to center. (This is a simple WebGL viewer, not full WebXR.)